Project i Start 3 days ago from scratch in Zbrush Using DynaMesh .
It took around 2-3 hours to get it done without the high frequency details .
After finish the model i start organize my new Geometry using Retopology
After finish my new model i use UVlayout to organize my UV's .
Than start build shading network within Maya and start texture the model Using Photoshop and Zbrush .
I still have some work on my final Render .
Monday, May 13, 2013
Friday, March 29, 2013
LIon
Sunday, November 11, 2012
Animation Study
I start learning character animation on Frame By Frame http://framebyframeanimation.com/ around six months ago .
here is a couple of animation i did in the course .
here is a couple of animation i did in the course .
Higher Resolution
Blip Freestyle Soccer
Monday, September 3, 2012
City Conquest
As a freelance artist at Intelligence Engine Design System i was responsible for develop
promotion image for City conquest which is a strategy game developed for Ipad .
I got the concept of the space marine soldier and my job was to developed an environment
for the soldier and the soldier itself in 3D .
the final composition done for my own portfolio by Galit Weisberg !
I think to make another attempt with the final composition with different materials .
hope you like !
promotion image for City conquest which is a strategy game developed for Ipad .
I got the concept of the space marine soldier and my job was to developed an environment
for the soldier and the soldier itself in 3D .
the final composition done for my own portfolio by Galit Weisberg !
I think to make another attempt with the final composition with different materials .
hope you like !
Tuesday, May 22, 2012
Batman
The model of the batman done on my spare time , took around 3 fays to accomplish .
Still have some tweaks and changes all around but it's really close to final stage
Bat Head
Friday, May 18, 2012
Womanead bust
Friday, December 9, 2011
Pacifier Commercial
Bezeq Commercial
As a part of the team that work on this commercial in Snowball Studio VFX .
I was responsible for modeling half of the Corals under the see and the Ship wreck
Its running right now on Israel TV
you can see it on YouTube on better resolution
http://www.youtube.com/watch?v=LTVcbDurCXc&feature=channel_video_title
I was responsible for modeling half of the Corals under the see and the Ship wreck
Its running right now on Israel TV
you can see it on YouTube on better resolution
http://www.youtube.com/watch?v=LTVcbDurCXc&feature=channel_video_title
Thursday, November 24, 2011
Monday, April 25, 2011
A Nightmare On Elm Street
I decided to participate in the first time to the contest in Cg Society ( Hard Core Modeling )
since the subject really sounds cool i decided to enter .
I'm a fun of horror movie's so at first i was wondering between Dracula and
Frankenstein and at last i decided to pick my favorite : Freedy Crueger
from A Nightmare On Elm Street .
you can follow here at the forum : http://forums.cgsociety.org/showthread.php?f=208&t=972436
this is the poster that i choose :


Freddy's screen shot from Zbrush :
p.s :
recently i change ( make it better ) the model for the purpose of rendering this model within Maya with Mental Ray
since the subject really sounds cool i decided to enter .
I'm a fun of horror movie's so at first i was wondering between Dracula and
Frankenstein and at last i decided to pick my favorite : Freedy Crueger
from A Nightmare On Elm Street .
you can follow here at the forum : http://forums.cgsociety.org/showthread.php?f=208&t=972436
this is the poster that i choose :


Freddy's screen shot from Zbrush :
p.s :
recently i change ( make it better ) the model for the purpose of rendering this model within Maya with Mental Ray
Sunday, April 24, 2011
Thursday, March 17, 2011
Spaceboy
A project that i start on my spare time , try to make a space boy version with exaggerated proportion ( big head )
I start working on this guy on this days and try to finish the model that i all ready started long ago . i still have some work on this guy , decided to make for him boots and suit .
Right now the boots is under progress and i aiming for more suit alike .
I all ready change is face one day ago and I'm glad with how it comes finally !
just have to make some changes to make the suit more believable .
thanks for watching ! update soon !
I start working on this guy on this days and try to finish the model that i all ready started long ago . i still have some work on this guy , decided to make for him boots and suit .
Right now the boots is under progress and i aiming for more suit alike .
I all ready change is face one day ago and I'm glad with how it comes finally !
just have to make some changes to make the suit more believable .
thanks for watching ! update soon !
Monday, February 7, 2011
King Kong - Work In Progress
Monday, January 31, 2011
Troll
A project start a few days ago in my spare time .
start with a sketch in zbrush for the head that took 3 hours .
since i really like how it comes i decided to build for him a full body .
which took around 3 days .
the full body have 9246 faces
The Z sketch :
The Retopolgy process inside Zbrush , the arms/legs i have added in Maya :
The full body from 4 side perspective :

The Character smooth in Maya :
The Face wire :
The face smoothed :
The Shoe's :


start with a sketch in zbrush for the head that took 3 hours .
since i really like how it comes i decided to build for him a full body .
which took around 3 days .
the full body have 9246 faces
The Z sketch :
The Retopolgy process inside Zbrush , the arms/legs i have added in Maya :
The full body from 4 side perspective :

The Character smooth in Maya :
The Face wire :
The face smoothed :
The Shoe's :

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